Shubham Mohite

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Shubham Mohite

Software Developer

Overview

Social Links

About

Second-year CS student here. I got into web dev because I liked the idea of building something and immediately seeing it work that feedback loop is addictive. These days I mostly work with React, TypeScript, Node, and Tailwind, and I've been slowly venturing into mobile development (slowly being the key word). I don't have everything figured out, but I show up, build things, break things, and learn from both. If you're working on something interesting, I'd love to be part of it.

GitHub Contributions

Technologies & Tools

  • JavaScript
  • TypeScript
  • Python
  • C++
  • SQL
  • Node.js
  • Express
  • Bun
  • Go
  • PostgreSQL
  • MySQL
  • Prisma
  • React
  • Next.js
  • Tailwind CSS
  • Flutter
  • React Native
  • Swift
  • TensorFlow
  • Scikit-learn
  • LangChain
  • OpenAI
  • Gemini
  • Git
  • GitHub
  • Docker
  • Kubernetes
  • Vercel
  • Firebase
  • Postman

Projects

Hyperstack

AI-powered tech stack recommendation engine

Hyperstack preview
Live

HyperStack takes a plain English description of your project and runs it through a three-stage AI pipeline to produce a precision-scored tech stack recommendation — across every architectural layer, with trade-offs, install commands, and a scalability roadmap.

ReactReactNext.jsNext.jsTailwind CSSTailwind CSSNode.jsNode.jsExpress.jsExpress.jsSupabaseSupabaseTypeScriptTypeScriptJavaScriptJavaScriptReact NativeReact Native

AI Tutor

AI-Powered Tutor for Indian Students

AI Tutor preview
Live

AITutor for Indian students that transforms any topic into simple, easy-to-understand explanations followed by a smart 10-question mock test for better practice and retention 👾 Designed to make learning faster, clearer, and more interactive by combining concept clarity with instant self-assessment.

Next.js 14Next.js 14TypeScriptTypeScriptTailwind CSSTailwind CSSFastAPIFastAPIPython 3.12Python 3.12PydanticPydanticDockerDocker

Rubiks-Mesh

3D Rubik's Cube Game Engine

Rubiks-Mesh preview
Live

A powerful 3D Rubik's Cube game engine built with TypeScript, Three.js, and WebGL. Features support for variable cube orders (2x2, 3x3, 4x4, etc.), smooth animations, and realistic physics. The engine provides a complete framework for building interactive Rubik's Cube games with customizable cube sizes and solving algorithms.

TypeScriptTypeScriptThree.jsThree.jsWebGLWebGLJavaScriptJavaScriptHTML5HTML5CSS3CSS3