Shubham Mohite
Software Developer
Overview
Social Links
About
Second-year CS student here. I got into web dev because I liked the idea of building something and immediately seeing it work that feedback loop is addictive. These days I mostly work with React, TypeScript, Node, and Tailwind, and I've been slowly venturing into mobile development (slowly being the key word). I don't have everything figured out, but I show up, build things, break things, and learn from both. If you're working on something interesting, I'd love to be part of it.
GitHub Contributions
Technologies & Tools
Projects
Coloris
Real-time Color Intelligence

A premium single-page camera palette app that continuously samples live camera frames, intelligently extracts dominant colors, removes visually similar duplicates, and transforms reality into a clean digital palette. Features real-time palette extraction, smart similar-color filtering, glassmorphism interface, instant HEX/RGB copy, and PNG frame capture. Built with React 18, Vite, and Tailwind CSS using HTML5 Canvas and MediaDevices API.
IR2RGB-Net
Semantic-guided Infrared-to-RGB Translation

A semantic-guided infrared-to-RGB satellite image translation framework for enhancing, colorizing, and improving interpretation of Landsat 8/9 thermal imagery. This deep learning model transforms thermal infrared images into natural RGB representations, enabling better visualization and analysis of satellite data for environmental monitoring and research applications.
Rubiks-Mesh
3D Rubik's Cube Game Engine

A powerful 3D Rubik's Cube game engine built with TypeScript, Three.js, and WebGL. Features support for variable cube orders (2x2, 3x3, 4x4, etc.), smooth animations, and realistic physics. The engine provides a complete framework for building interactive Rubik's Cube games with customizable cube sizes and solving algorithms.